








The Hardcore ECO MOFOS!! Adventure Bundle
Hardcore BUNDLE A collection of three A5 booklets for ECO MOFOS!!
Hardcore Ecologist a solo module for ECO MOFOS!! but this game is self-contained.
In Hardcore Ecologist you are a biologist, wandering the weird Wastes, Wilderness and Ruins of the future world, making an inventory of the new life that has developed here in the centuries after the cataclysm, surveying for specimens. Maybe the answer lies within the new forms that nature provides?
Find creatures and specimens, draw and write about your discoveries, and try to make it back to base in time.
This is a solo module for ECO MOFOS!! but this game is self-contained. The tables can also be used as an aid for exploration in any adventure game, to give flavour, interest and variety to the world being discovered.
The adventure takes the form of an investigative crawl, where you steadily explore a map, made of playing cards, that expands with every move.
YOU WILL NEED
A pack of playing cards
A d6 for Luck, a d6 for Time
d4, d6, d8, 4d10, d12, d20 to Survey
A journal, pens for writing and drawing
MISSION
You have 10 days to explore this area before your community moves on, leaving you behind.
Keep a journal as you go, noting down the landscape, the plants and creatures that you find and the situations you encounter. Maybe you’ll find a unique specimen that will help your community thrive. Maybe you’ll find a Glade, a new home for your people.
An adventure for ECO MOFOS!!. Run with or without prep, in one session or a few.
Dream Church Seed Vault - a third party adventure module for Ecomofos by Gather Around Projects
Explore a mysteriously well preserved movie theater, long buried. Race against dangerous enemies to find loot and juice before they find you. Discover what or who is alive in the vault. And make it out alive.
This is a third party adventure module for Ecomofos by Gather Around Projects. Explore a weird and spooky underground ruin with seven locations, chances to find loot & relics, and discover the secret of the Dream Church.
28 pages of content, with descriptive language, illustrations and detailed maps.
A no prep/low prep adventure ready to take to the table.
Eco Mofos is designed by David Blandy & Daniel Locke. And it is in the family of games drawing inspiration from Into the Odd by Chris McDowall.
This stuff was made by humans.
Road Warriors by Peter Eijk Supplement for ECO MOFOS!! compatible with all Mark of the Odd and Cairn-like games.
The ruins and wastelands of the world are littered with the remains of planes, trains and automobiles. A lot of punks and wasters use jury-rigged, battered vehicles to get around, patching together parts from all kinds of unique machines. How does your punk get around?
Supplement for ECO MOFOS!! by Peter Eijk, compatible with all Mark of the Odd and Cairn-like games.
Contents
Basic vehicle rules
Vehicle combat rules
Chase procedures
10 sample vehicles
4 new factions
Gang Name Generator
Halts: Communal Shelter Procedures
Compatible with all Mark of the Odd and Cairn-like games.
Credits:
Text & Layout - Peter Eijk
Art - Daniel Locke
Editing - David Blandy
Staple-stitch binding
Each booklet is 22 x 15.5 cm
Free Shipping for orders over £125!!!!!!!
Please use the code: FREEOVER125
Hardcore BUNDLE A collection of three A5 booklets for ECO MOFOS!!
Hardcore Ecologist a solo module for ECO MOFOS!! but this game is self-contained.
In Hardcore Ecologist you are a biologist, wandering the weird Wastes, Wilderness and Ruins of the future world, making an inventory of the new life that has developed here in the centuries after the cataclysm, surveying for specimens. Maybe the answer lies within the new forms that nature provides?
Find creatures and specimens, draw and write about your discoveries, and try to make it back to base in time.
This is a solo module for ECO MOFOS!! but this game is self-contained. The tables can also be used as an aid for exploration in any adventure game, to give flavour, interest and variety to the world being discovered.
The adventure takes the form of an investigative crawl, where you steadily explore a map, made of playing cards, that expands with every move.
YOU WILL NEED
A pack of playing cards
A d6 for Luck, a d6 for Time
d4, d6, d8, 4d10, d12, d20 to Survey
A journal, pens for writing and drawing
MISSION
You have 10 days to explore this area before your community moves on, leaving you behind.
Keep a journal as you go, noting down the landscape, the plants and creatures that you find and the situations you encounter. Maybe you’ll find a unique specimen that will help your community thrive. Maybe you’ll find a Glade, a new home for your people.
An adventure for ECO MOFOS!!. Run with or without prep, in one session or a few.
Dream Church Seed Vault - a third party adventure module for Ecomofos by Gather Around Projects
Explore a mysteriously well preserved movie theater, long buried. Race against dangerous enemies to find loot and juice before they find you. Discover what or who is alive in the vault. And make it out alive.
This is a third party adventure module for Ecomofos by Gather Around Projects. Explore a weird and spooky underground ruin with seven locations, chances to find loot & relics, and discover the secret of the Dream Church.
28 pages of content, with descriptive language, illustrations and detailed maps.
A no prep/low prep adventure ready to take to the table.
Eco Mofos is designed by David Blandy & Daniel Locke. And it is in the family of games drawing inspiration from Into the Odd by Chris McDowall.
This stuff was made by humans.
Road Warriors by Peter Eijk Supplement for ECO MOFOS!! compatible with all Mark of the Odd and Cairn-like games.
The ruins and wastelands of the world are littered with the remains of planes, trains and automobiles. A lot of punks and wasters use jury-rigged, battered vehicles to get around, patching together parts from all kinds of unique machines. How does your punk get around?
Supplement for ECO MOFOS!! by Peter Eijk, compatible with all Mark of the Odd and Cairn-like games.
Contents
Basic vehicle rules
Vehicle combat rules
Chase procedures
10 sample vehicles
4 new factions
Gang Name Generator
Halts: Communal Shelter Procedures
Compatible with all Mark of the Odd and Cairn-like games.
Credits:
Text & Layout - Peter Eijk
Art - Daniel Locke
Editing - David Blandy
Staple-stitch binding
Each booklet is 22 x 15.5 cm
Free Shipping for orders over £125!!!!!!!
Please use the code: FREEOVER125